1.c Students use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways..
3.a Students plan and employ effective research strategies to locate information and other resources for their intellectual or creative pursuits.
3.c Students curate information from digital resources using a variety of tools and methods to create collections of artifacts that demonstrate meaningful connections or conclusions.
3.d Students build knowledge by actively exploring real-world issues and problems, developing ideas and theories and pursuing answers and solutions.
4.a Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.
5.a Students formulate problem definitions suited for technology-assisted methods such as data analysis, abstract models and algorithmic thinking in exploring and finding solutions.
5.b Students collect data or identify relevant data sets, use digital tools to analyze them, and represent data in various ways to facilitate problem-solving and decision-making.
6.a Students choose the appropriate platforms and tools for meeting the desired objectives of their creation or communication.
7.c Students contribute constructively to project teams, assuming various roles and responsibilities to work effectively toward a common goal.
7.d Students explore local and global issues and use collaborative technologies to work with others to investigate solutions.
3.a Students plan and employ effective research strategies to locate information and other resources for their intellectual or creative pursuits.
3.c Students curate information from digital resources using a variety of tools and methods to create collections of artifacts that demonstrate meaningful connections or conclusions.
3.d Students build knowledge by actively exploring real-world issues and problems, developing ideas and theories and pursuing answers and solutions.
4.a Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.
5.a Students formulate problem definitions suited for technology-assisted methods such as data analysis, abstract models and algorithmic thinking in exploring and finding solutions.
5.b Students collect data or identify relevant data sets, use digital tools to analyze them, and represent data in various ways to facilitate problem-solving and decision-making.
6.a Students choose the appropriate platforms and tools for meeting the desired objectives of their creation or communication.
7.c Students contribute constructively to project teams, assuming various roles and responsibilities to work effectively toward a common goal.
7.d Students explore local and global issues and use collaborative technologies to work with others to investigate solutions.